Dreadmyst Tank Guide: Best Paladin Build for Tower 2 Farm
Blogger: Adam.W | Published 2026.1.15

Contents
Build Purpose and Application
This Paladin build is designed primarily for dungeon content, specifically for high-level dungeons like Atmar and the Tower, with a particular focus on farming Tower 2 efficiently. The creator uses this build as a "tower farm" setup, optimized to clear all waves quickly and safely. While the build can theoretically be applied to all game content, it is fine-tuned to excel in party dungeon settings.
We have respecced character fully, with all abilities maxed except for three: Wings of Freedom, Charge, and Retribution. Retribution is primarily a damage-centric skill and not necessary for tanking purposes. Wings of Freedom and Charge are more PvP-oriented skills; Charge functions as an interrupt but does not reduce cooldowns or provide utility valuable enough for PvE tanking. Thus, these three skills are left uninvested.
Stat Allocation and Gear Requirements
The core stats focus heavily on Strength, Courage, Health, and mana, with special attention to sword skill requirements. The detailed breakdown is as follows:
- Strength (100 points): Vital for equipping top-tier gear such as pristine or titanium sets. Titanium gear requires 100 Strength and 75 Agility, making this stat a priority. Strength also indirectly boosts sword skill, which is crucial for combat effectiveness.
- Courage (102 points): This stat is essential for sword skill, which impacts hit chance and damage. The guide stresses the need for over 500 total sword skill to avoid missing attacks, a common problem the creator encountered before respeccing. Courage directly contributes to sword skill, making it indispensable.
- Health (1,200 points): A large investment in health points is made to sustain survivability in high-damage environments like dungeons.
- Mana (200 points): Although less critical than health, mana is necessary for sustaining abilities.
Additional stats include:
- Dodge (400 points): To reduce the chance of being hit.
- Block Rating (400 points): To increase the chance and effectiveness of blocking attacks.
- Resistances (100 points each for Frost, Fire, and Shadow): These are included specifically for the Tower 2 farming run due to the frequent elemental damage types encountered. However, the guide notes that resistances are somewhat RNG-based and do not provide consistent damage reduction, making them less valuable overall. The creator suggests this is an experimental addition for now.
Skill Point Distribution
Skill investments focus primarily on swords and shields.
- Swords (75 points): This is the main weapon skill and the creator strongly recommends focusing here due to the abundance of good sword drops for tanks. Axes and maces are less optimal because there are few tank-appropriate drops for those weapon types.
- Shields (40 points): The creator is somewhat skeptical about the effectiveness of shield skill, noting that while the tooltip claims it improves blocking chances relative to enemy weapon skill, the practical impact feels weak. This investment is considered optional; points could be reallocated to swords, courage, or defensive stats if preferred.
Gear Recommendations
The guide emphasizes prioritizing gear with the following attributes:
- Strength and Courage: These are the primary stats to look for on every piece to meet equipment requirements and boost sword skill.
- Defensive stats: Secondary stats such as block rating and dodge are highly recommended to improve survivability.
- Sword Skill on gear: Extremely valuable and should be prioritized whenever available.
- Armor: Pieces with combined stats like strength, courage, and armor are particularly desirable.
Some gear pieces currently used have health and mana instead of strength and courage, which are not ideal but acceptable until better gear is found. Perfectly rolled pristine gear with health, mana, strength, and courage is extremely rare but highly sought after.
Conclusion and Final Remarks
We express hope that the guide will help players improve their tanking performance in dungeons and foster a sense of camaraderie among fellow paladins.
Key Insights
- Prioritize Strength and Courage to meet gear requirements and maximize sword skill, crucial for not missing attacks.
- Invest heavily in health points for survivability; mana is secondary but necessary.
- Dodge and block rating are essential defensive statistics to balance offense and defense.
- Resistances can be situationally useful but provide only chance-based damage mitigation.
- Swords are the optimal weapon choice for tanking due to availability and effectiveness.
- Shield skill is questionable in practical impact but can be optionally included.
- Gear should emphasize Strength, Courage, and defensive stats, with sword skill as a highly valuable bonus.
- This build excels in party dungeon situations, particularly for high-level farming runs like Tower 2.
Summary
This Tank Paladin guide offers an in-depth, practical approach for players aiming to tank dungeons effectively in a party setting. With a focus on balanced stat distribution, optimized skill allocation, and gear prioritization, the build ensures near-immortality in dungeon runs while maintaining solid offensive output. The guide is backed by high-level competitive experience and is supplemented by community resources for continuous learning and improvement.
Mastering the Paladin tank in Dreadmyst is all about balancing Strength, Courage, and survivability. By hitting the 500+ Sword Skill threshold and prioritizing Health, you can turn any high-level dungeon run into a safe, efficient farm.
Optimize Your Build: Don't waste respec points guessing. Use the Dreadmyst Build Simulator to plan your stats, calculate your hit chance, and perfect your tank setup before you hit the dungeons.