Privacy Policy

Last Updated: January 12, 2026

This Privacy Policy explains how Dreadmyst Build Simulator (“we”, “us”, or “our”) collects, uses, discloses, and safeguards your information when you visit our website or use our services.

This is a free, player-run community tool with no advertising, no monetization through user data, and no third-party tracking. We are committed to protecting your privacy and being transparent about our practices.


1. Information We Collect

We do not collect personal information in any way that identifies you as an individual.

Automatically Collected (Non-Personal) Data

When you visit the site, our hosting provider may log standard server information such as:

  • IP address (anonymized or truncated where possible)
  • Browser type and version
  • Operating system
  • Referring page
  • Pages visited and time spent
  • Approximate location (country/city level only, no precise geolocation)

This data is used solely for site performance, security, debugging, and basic analytics (for example, total visits). It is not linked to any personal identity.

Information You Voluntarily Provide

We do not require registration, login, or any form submission.

If you choose to email us (for example, at aiblog.service@gmail.com) for feedback, bug reports, or suggestions, we will receive your email address and the content of your message. We only use this to respond to you and improve the tool.


2. Cookies and Tracking Technologies

We do not use cookies, pixels, beacons, or any tracking technologies for advertising, profiling, or cross-site tracking.

  • The site may set minimal functional cookies (if any) only for basic usability, such as remembering UI preferences (for example, dark mode toggle). These are first-party, session-based or short-lived, and contain no personal data.

3. How We Use Your Information

We use the limited, non-personal data we collect only to:

  • Maintain and improve website performance and security
  • Understand general usage patterns (aggregate, anonymized)
  • Respond to your direct communications (if you email us)

We never sell, rent, share, or disclose your information to third parties for marketing purposes.


4. Sharing of Information

We do not share your personal information with anyone, except in these very limited cases:

  • To comply with valid legal requests (for example, court order or subpoena)
  • To protect the rights, property, or safety of our site, users, or the public

Even in these cases, we share only the minimum required.


5. Data Storage and Security

  • All data is stored on secure hosting infrastructure with industry-standard encryption (HTTPS/TLS).
  • We do not store any personally identifiable information beyond what you send in an email (and even then, only temporarily for reply purposes).
  • Emails are handled via standard Gmail service with Google's security measures.

6. Your Choices and Rights

Since we collect almost no personal data:

  • You can browse the site anonymously without any account.
  • If you emailed us, you can request deletion of your correspondence by replying to our message.
  • You can clear browser cookies/cache or use private browsing mode at any time.

Under applicable privacy laws (for example, GDPR or CCPA), you may have rights to access, correct, or delete data we hold about you. Contact us at aiblog.service@gmail.com to make any request.


7. Children's Privacy

Our site is not directed to children under 13 (or 16 in some jurisdictions). We do not knowingly collect personal information from children.


8. Changes to This Privacy Policy

We may update this policy from time to time. The “Last Updated” date at the top indicates when changes were made. Continued use of the site after changes constitutes acceptance of the updated policy.


9. Contact Us

If you have any questions about this Privacy Policy or our data practices, please contact us at:

Email: aiblog.service@gmail.com

We respond to inquiries as quickly as possible.

Thank you for using dreadmystbuildsimulator.com — a community tool built by players, for players.